CREATURE TYPES

Spirit

A spirit is a supernatural creature that exists in a world somehow detached from what we think of as "the real world".

Toughness: Base Toughness equal to Constitution. This value is modified by their armor.

Combat: Base Combat Bonus equal to 1 times level.

Good Saving Throws: Fortitude, Reflex and Will

Skills: At 1st level, (4 + Int, minimum 1) skills at 4 ranks each, and (4 + Int) skill ranks per additional level.

Feats: One feat at first level, and an additional feat every third level. These feats may be chosen from the following categories:

These creatures can also take a supernatural power in place of a feat. They gain power ranks equal to their creature level.

Bonus Feats: Night Vision

Traits:

Advancement: Spirits with an Intelligence of -2 or less advance by gaining levels in spirit. Spirits with an Intelligence of -1 or more advance by heroic role.