THANK YOU
There's a lot here. The Open Gaming License made possible all sorts of contributions and combinations, and the outpouring of cool ideas has been pretty inspiring all around. Most of what makes up DINO-PIRATES OF NINJA ISLAND are rules I got from somewhere else, and I'm deeply grateful to everyone who decided to share their good ideas with the rest of us.
That said, some folks deserve shout-outs. First and foremost of course, Stephanie, who makes everything else possible. After her, JPL, since it was all his idea in the first place. Folks like Matt and Joshua and Erica and Ian and Garth who all talked it up and shared their big brains with me. The many and patient playtesters who joined in DINO-PIRATES sessions all across North America in just the right sort of spirit. Thanks especially to Kira and James and Stuart who all hosted DPoNI games in a very generous manner. And big thanks to everyone on the True20 forums and over at the Circvs who offered myriad suggestions, inspirations and other thrills. Thanks, everyone.
Declaration of Product Identity
All text on every page on this website that has the heading, "This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a," is open game content. This does NOT include the DINO-PIRATES OF NINJA ISLAND name and logo, the Scratch Factory name and logo, the graphic design of the site, the PHP code used to create the pages, and all images. That stuff is under copyright, so hands off. Ahem.
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
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4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
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7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
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12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
Modern System Reference Document Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker.
System Reference Document, Copyright 2000, Wizards of the Coast, Inc., Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson.
Modern System Reference Document Copyright 2002-2004, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, Eric Cagle, David Noonan, Stan!, Christopher Perkins, Rodney Thompson, and JD Wiker, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker.
Advanced Bestiary, Copyright 2004, Green Ronin Publishing LLC; author Matthew Sernett.
Advanced Player's Manual, Copyright 2005, Green Ronin Publishing: Author Skip Williams.
Advanced Player's Guide, Copyright 2004, White Wolf Publishing, Inc. Blue Rose, Copyright 2005, Green Ronin Publishing; Authors Jeremy Crawford, Dawn Elliot, Steve Kenson, Alejandro Melchoir, and John Snead.
Alchemy and Herbalists 3.5, Copyright 2005, Bastion Press; author Steven Schend.
Algernon Files, Copyright 2004, Blackwyrm Games; Authors Aaron Sullivan and Dave Mattingly.
Armies of the Abyss, Copyright 2002, Green Ronin Publishing; Authors Erik Mona and Chris Pramas.
The Avatar's Handbook, Copyright 2003, Green Ronin Publishing; Authors Jesse Decker and Chris Tomasson.
Bastards & Bloodlines, Copyright 2003, Green Ronin Publishing, Author Owen K.C. Stephens.
Blood Throne, Copyright 2006, Reality Deviant Publications; authors Chris Caron and David Jarvis.
Blue Rose, Copyright 2005, Green Ronin Publishing; Authors Jeremy Crawford, Dawn Elliot, Steve Kenson, and John Snead.
Blue Rose Companion, Copyright 2005, Green Ronin Publishing; Editor Jeremy Crawford.
The Book of Fiends, Copyright 2003, Green Ronin Publishing; Authors Aaron Loeb, Erik Mona, Chris Pramas, and Robert J. Schwalb.
Book of the Righteous, Copyright 2002, Aaron Loeb.
Borrowed Time, Copyright 2006, Golden Elm Media; authors Bruce Baugh and David Bolack.
Challenging Challenge Ratings: Immortal's Handbook, Copyright 2003, Craig Cochrane.
Conan The Roleplaying Game, Copyright 2003 Conan Properties International LCC; Authorized Publisher Mongoose Publishing Ltd; Author Ian Sturrock.
CORE Explanatory Notice, Copyright 2003, Benjamin R. Durbin
Creatures of Freeport, Copyright 2004, Green Ronin Publishing, LLC; Authors Graeme Davis and Keith Baker.
Crime and Punishment, Copyright 2003, Author Keith Baker
Crooks!, Copyright 2003, Green Ronin Publishing; Authors Sean Glenn, Kyle Hunter, and Erik Mona.
Cry Havoc, Copyright 2003, Skip Williams. All rights reserved.
Darwin's World 2nd Edition, Copyright 2003, RPG Objects; Authors Dominic Covey and Chris Davis.
Deadlands d20, Copyright 2001, Fantasy Flight Publishing, Inc.
Design Parameters: Immortal's Handbook, Copyright 2003, Craig Cochrane.
Dinosaur Planet: Broncosaurus Rex Core Rulebook (Raptor Claws), Copyright 2001 Joseph Goodman, DBA Goodman Games
Diplomacy Rules, Copyright 2004-2006 by Rich Burlew
Doom of Odin: Tales of the Norse Gods, Copyright 2002, Avalanche Press, Ltd.
Dragonstar: Starfarer's Handbook, Copyright 2001, Fantasy Flight Publishing, Inc.
Dreamscapes, Copyright 2005, Adamant Entertainment; author Joseph Miller.
Fading Suns: d20, Copyright 2001 Holistic Design, Inc.
Frost & Fur, Copyright 2004, MonkeyGod Enterprises.
Galactic Races, Copyright 2001, Fantasy Flight Games.
Gimmick's Guide to Gadgets, Copyright 2005, Green Ronin Publishing; Author Mike Mearls.
Grim Tales, Copyright 2004, Benjamin R. Durbin, published by Bad Axe Games, LCC.
Grim Tales, Cyberware game mechanics; Copyright 2003, Benjamin R. Durbin, published by Bad Axe Games, LCC.
Grim Tales, Firearms game mechanics; Copyright 2003, Benjamin R. Durbin, published by Bad Axe Games, LCC.
Grim Tales, Horror game mechanics; Copyright 2003, Benjamin R. Durbin, published by Bad Axe Games, LCC.
Grim Tales, Spellcasting game mechanics; Copyright 2003, Benjamin R. Durbin, published by Bad Axe Games, LCC.
Grim Tales, Vehicle game mechanics; Copyright 2003, Benjamin R. Durbin, published by Bad Axe Games, LCC.
The Heartlands: Land of Reverie, Copyright 2007, Expeditious Retreat Press; author Joseph Miller.
Horizon: Grimm, Copyright 2003, Fantasy Flight Publishing, Inc.
Hot Pursuit, Copyright 2005, Corey Reid, published by Adamant Entertainment, Inc.
Ian's True20 House Rules, (Stunt rules) public domain, Ian Watt
Immortals Handbook, Copyright 2003, Craig Cochrane.
Iron Heroes Hacks, (revised Feint and Battlefield Challenge) Copyright 2001-2006, Hong Ooi
Iron Kingdoms Character Guide: Full Metal Fantasy, Volume One is copyright 2004 Privateer Press, Inc.
Iron Kingdoms World Guide: Full Metal Fantasy, Volume Two is copyright 2005 Privateer Press, Inc.
Land of the Crane, Copyright 2005, Amalara; authors David Garrett, David Kuchler, Scott Perry, Robert J. Schumacher and Sarah Zielinski.
Legions of Hell, Copyright 2001, Green Ronin Publishing; Author Chris Pramas.
Lux Aeternum, Copyright 2006, Blackwyrm Games; author Ryan Wolfe, with Dave Mattingly, Aaron Sullivan, and Derrick Thomas.
A Magical Medieval Society: Western Europe, Copyright 2003, Expeditious Retreat Press; Authors Suzi Yee and Joseph Browning.
The Mastermind's Manual, Copyright 2006, Green Ronin Publishing; Author Steve Kenson.
Mecha vs Kaiju, Copyright 2006, Big Finger Games; author Johnathon Wright.
Medieval Player's Manual, Copyright 2004, Green Ronin Publishing LLC; author David Chart.
Midnight, Copyright 2003, Fantasy Flight Publishing, Inc.
Modern Player's Companion, Copyright 2003, The Game Mechanics, Inc; Author: Stan!
Monster's Handbook, Copyright 2002, Fantasy Flight Publishing, Inc.
Monsternomicon: Volume I, Denizens of the Iron Kingdoms and Lock & Lock: Iron Kingdoms Character Primer are copyrights 2002 Privateer Press, Inc.
Monsternomicon: Volume II, The Iron Kingdoms and Beyond, Copyright 2007, Privateer Press, Inc.
Monte Cook Presents: Iron Heroes, Copyright 2005, Monte J. Cook. All rights reserved.
Monte Cook's: Arcana Unearthed, Copyright 2003, Monte J. Cook. All rights reserved.
Mutants & Masterminds, Copyright 2002, Green Ronin Publishing; Author Steve Kenson.
Mutants & Masterminds, Second Edition, Copyright 2005, Green Ronin Publishing; Author Steve Kenson.
Mutants & Masterminds Annual #1, Copyright 2004, Green Ronin Publishing, LLC; Editor Erik Mona.
Mythic Heroes, Copyright 2005, Benjamin R. Durbin, published by Bad Axe Games, LLC.
Occult Lore, Copyright 2002, Trident Inc. d/b/a Atlas Games.
OGL HORROR, Copyright 2003, Mongoose Publishing Limited.
Out For Blood, Copyright 2003, Bastion Press; author E. W. Morton.
Nyambe: African Adventures, Copyright 2002, Trident Inc. d/b/a Atlas Games; author Christopher W. Dolunt.
Pathfinder Roleplaying Game. Copyright 2008, Paizo Publishing, LLC; Author: Jason Bulmahn.
Pathfinder 1: Burnt Offerings. Copyright 2007 Paizo Publishing LLC. Author: James Jacobs.
Pathfinder 2: The Skinsaw Murders. Copyright 2007 Paizo Publishing LLC. Author: Richard Pett.
Pathfinder 3: The Hook Mountain Massacre. Copyright 2007 Paizo Publishing LLC; Author Nicholas Logue.
Pathfinder 4: Fortress of the Stone Giants, Copyright 2008, Paizo Publishing LLC; author Wolfgang Baur.
Pathfinder 6: Spires of Xin-Shalast, Copyright 2008, Paizo Publishing LLC; author Greg A. Vaughan.
Path of the Sword, Copyright 2002, Fantasy Flight Publishing, Inc.
Possessors: Children of the Outer Gods, Copyright 2003, Philip Reed and Christopher Shy, www.philipjreed.com and www.studioronin.com.
The Psychic's Handbook, Copyright 2004, Green Ronin Publishing; Author Steve Kenson.
The Quintessential Fighter, Copyright 2001 Mongoose Publishing
Ragnarok! Tales of the Norse Gods, Copyright 2001, Avalanche Press, Ltd.
Relics and Rituals: Excalibur,Copyright 2004, White Wolf Publishing, Inc.
Relics and Rituals: Olympos, Copyright 2004, White Wolf Publishing, Inc.
Rise of the Runelords Players' Guide, Copyright 2007 Paizo Publishing LLC. Author F. Wesler Schneider
Rokugan, Copyright 2001 AEG
Seafarer's Handbook, Copyright 2001, Fantasy Flight Publishing, Inc.
Seas of Blood, Copyright 2001 Mongoose Publishing
The Seven Saxons, by Benjamin R. Durbin and Ryan Smalley, Copyright 2005, Bad Axe Games, LLC.
Silver Age Sentinels d20, Copyright 2002, Guardians of Order, Inc.; Authors Stephen Kenson, Mark C. Mackinnon, Jeff Mackintosh, Jesse Scoble.
Skull & Bones. Copyright 2003 Green Ronin, Green Ronin Publishing; Authors Ian Sturrock,T.S. Luikart, Gareth-Michael Skarka
Spycraft Copyright 2002, Alderac Entertainment Group.
Spycraft Espionage Handbook, Copyright 2002, Alderac Entertainment Group, Inc.; Authors Patrick Kapera and Kevin Wilson.
Spycraft Faceman/Snoop Class Guide, Copyright 2003, Alderac Entertainment Group, Inc.; Authors Alexander Flagg, Clayton A. Oliver.
Spycraft Fixer/Pointman Class Guide, Copyright 2003, Alderac Entertainment Group, Inc.; Authors Scott Gearin.
Spycraft Mastermind Guide, Copyright 2004, Alderac Entertainment Group, Inc.; Steve Crow, Alexander Flagg, B. D. Flory, Clayton A. Oliver.
Spycraft Modern Arms Guide, Copyright 2002, Alderac Entertainment Group, Inc.; Authors Chad Brunner, Tim D'Allard, Rob Drake, Michael Fish, Scott Gearin, Owen Hershey, Patrick Kapera, Michael Petrovich, Jim Wardrip, Stephen Wilcoxon.
Spycraft Soldier/Wheelman Class Guide, Copyright 2003, Alderac Entertainment Group, Inc.; Authors Chad Brunner, Shawn Carman, B. D. Flory, Scott Gearin, Patrick Kapera.
Spycraft U.S. Militaries Guide, Copyright 2004, Alderac Entertainment Group, Inc.; Authors Dave McAlister, Clayton A. Oliver, Patrick Kapera.
Spycraft, Copyright 2005, Alderac Entertainment Group.
Static Fatigue Saves, Copyright 2008, Garth Rose.
Swords of Our Fathers, Copyright 2003, The Game Mechanics
Tales of the Caliphate Nights, Copyright 2006, Paradigm Concepts, Inc., Author Aaron Infante-Levy
Testament: Roleplaying in the Biblical Era, Copyright 2003, Green Ronin Publishing LLC; author Scott Bennie.
The Tide of Years, Copyright 2001, Michelle A. Brown Nephew
Tome of Horrors, Copyright 2002, Necromancer Games., Inc.; Author Scott Greene, based on original material by Gary Gygax.
Tome of Horrors II, Copyright 2004, Necromancers Games, Inc.; author Scott Greene; additional authors: Erica Balsley, Kevin Baase,Casey Christofferson, Jim Collura, Meghan Greene, Lance Hawvermale, Travis Hawvermale, Bill Kenower, Patrick Lawinger, Nathan Paul, Clark Peterson, Bill Webb and Monte Cook.
Tournaments, Fairs and Taverns, Copyright 2002, Natural 20 Press
Traps & Treachery, Copyright 2001, Fantasy Flight Publishing, Inc.
True20 Adventure Roleplaying, Copyright 2005, Green Ronin Publishing; Author Steve Kenson.
True20 Adventure Roleplaying, Revised Edition, Copyright 2008, Green Ronin Publishing; Author Steve Kenson.
True20 Bestiary, Copyright 2006, Green Ronin Publishing; Author Matthew E. Kaiser.
True20 Companion, Copyright 2007, Green Ronin Publishing; Authors Erica Balsley (Horror Adventures), Dave Jarvis (Modern Adventures), Matthew Kaiser (Fantasy and Space Adventures), Steve Kenson (Role Creation), Sean Preston (Horror Adventures).
True20 Expert's Handbook, Copyright 2007, Green Ronin Publishing LLC; author Joseph Miller.
True20 Ship Combat, (c) 2007 Scratch Factory; Authors Corey Reid, Ian Watt, Erica Balsley
Twilight of Atlantis, Copyright 2001, Avalanche Press Ltd.
The Unholy Warrior's Handbook, Copyright 2003, Green Ronin Publishing; Author Robert J. Schwalb.
Ultimate Equipment Guide, Copyright 2002, Mongoose Publishing.
Ultramodern Firearms, Copyright 2002, Green Ronin Publishing; Author Charles McManus Ryan.
Uncommon Character, Copyright 2003, Trident Inc., d/b/a Atlas Games.
Unearthed Arcana, Copyright 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman.
Vlad the Impaler, Copyright 2002, Avalanche Press Ltd.
The Village of Briartown, Copyright 2003 by Gold Rush Games; authors Patrick Sweeney, Christina Stiles; Editing and Additional Material by Spike Y. Jones.
Waysides: Book of Taverns, Copyright 2003, Eden Studios, Inc.
Winter's Waste, Copyright 2001, Paul Stefko.
Witchfire Trilogy Collected Edition is copyright 2005 Privateer Press, Inc.
Witchfire Trilogy: The Longest Night, Witchfire Trilogy: Shadow of the Exile, and Witchfire Trilogy: Legion of Lost Souls are copyrights 2001 Privateer Press, Inc.
Wrath & Rage, Copyright 2002, Green Ronin Publishing, Author Jim Bishop
DINO-PIRATES OF NINJA ISLAND, Copyright 2007 Scratch Factory; Author Corey Reid
This website, design, programming and text other than the SRD itself Copyright 2004, Corey Reid
END OF LICENSE

