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POWERS
Move Object
: Fatiguing :: Maintenance :
You can move objects with the power of your thoughts. A Move Object check allows you to move an object in your line of sight. The Difficulty of the Move Object check is based on the mass of the object you want to move and whether or not you choose to risk fatigue. A fatiguing use of Move Object can move ten times the mass listed on the table (so 20 pounds at Difficulty 10, up to 2,000 pounds at Difficulty 40) and doubles the listed damage.
| Difficulty | Mass | Damage |
|---|---|---|
| 10 | 2 lb. | +1 |
| 15 | 5 lb. | +2 |
| 20 | 10 lb. | +3 |
| 25 | 25 lb. | +4 |
| 30 | 50 lb. | +5 |
| 35 | 100 lb. | +6 |
| 40 | 200 lb. | +7 |
You can move the object a distance of 5 feet times your Move Object rank per move action.
If two adepts vie for control of an object, use opposed Move Object checks. The winner controls the object for that round. If a creature is holding the object, make a Move Object check opposed by the creature's Strength check.
Grappling Creatures: You can use Move Object to grapple a creature. If you successfully pin your target, you can treat them as an ordinary object for purposes of moving them with this ability.
Striking with Objects: You can hurl objects at opponents. This requires a ranged attack roll and the object deals damage based on your Move Object skill check, as shown on the table. Since using Move Object is a move action, you can move an object and strike with it (as a standard action) in the same round.
Moving Multiple Objects: As a full-round action, you can attempt to move multiple objects at once. Use the Difficulty of the heaviest object, then add +2 for each additional object and increase the fatigue check Difficulty by +2 for each additional object. You cannot strike a target with multiple objects as part of the same action.
Action: Move Object is a move action. The power use lasts until the end of the current scene and requires concentration to maintain.

