Updated: March 30, 11:30 p.m.
This island is a canonical part of the DINO-PIRATES OF NINJA ISLAND setting. You can still edit it, but aware that the admins may revert your changes if they don't align with the overall vision of the setting.
Outlying island that sees a good deal of Imperial traffic as well as pirates and local cargo. One of the key intersections and trading posts in the islands.
Size: Not so big
Population: Very transient. Home to plenty of gangsters, smugglers and other unsavouries.
- A group of Imperial PCs are sent to Konogoro to retrieve some items that were recently stolen by pirates. Of course, this item is not HERE — it’s somewhere deeper in the islands…
- A PC receives an invite to a mysterious rendezvous in Konogoro — which turns out to be a renegade Imperial sorcerer looking for protection.
Components in this Island
Konogoro is a long spit of land at the northern edge of the great archipelago where the DINO-PIRATES live. This narrow island widens in its center to several miles across, which is where the town (also called Konogoro) lies, spread around a sandy bay that forms the only anchorage around.
Imperial ships are common in Konogoro, and this island is considered “almost civilized” by the citizens of the great Empire. Imperial merchants can trade here without fear of official censure from their government, and the routes out of Konogoro are not too dangerous or infested with pirates, so that regular trade is possible.
The town swarms with markets and merchandise of all kinds, and everyone pretends not to notice if items for sale to Imperial merchants are obviously stolen from Imperial vessels. The prices are low enough that the great Imperial merchant houses consider this just the cost of recovering some of their losses to pirates.
At the same time, pirates and other groups that live deeper in the islands come to Konogoro seeking manufactured goods and fine textiles, jewelry and other trade items that are difficult to acquire in the islands. Just about anything can be bought or sold in the markets of Konogoro, and very few questions are ever asked. This is a town of smugglers, thieves and press gangs, and little good comes from asking questions.
Captain Sung and his humble cargo junk, The Horizon Star, are often found taking on cargo and passengers here at Konogoro. Sung is a canny, ask-no-questions-and-I’ll-tell-you-no-lies kind of customer who likes nothing better than to stay out of trouble, but at the same time, he knows just about everybody worth knowing, and is always willing to take on a desperate passenger or two.
Folks looking to get around the islands could do much worse than hire Sung and the Star.
Konogoro is also home to a notorious thief — “The Cat’s Paw” — who is known for his daring and flawless robberies of wealthy merchants. The Cat’s Paw has only recently arrived in Konogoro, fleeing (so they say) aggressive law enforcement in the Empire.
Very few know the identity of the Cat’s Paw — this infamous burglar is in fact a young woman named Tsian, who has come to the islands seeking help. It seems the Cat’s Paw has put her “paw” into the wrong pot, and angry owners are breathing hard down her neck.
Tsian is skilled and tries to be ruthless, but she’s not really as cold-hearted as she needs to be. She’s in considerably more trouble than anyone guesses — there are sorcerers on her tail, and she’s looking for help. She lives a quiet life in Konogoro, asking around for mercenary types who might be able to solve her problems.